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Platform:

Windows PC

Language:

C++

Tools Used:

Unreal, Visual Studio

Team Size:

1 Programmer (myself)

Current Project

Vehicle AI
Randomly Generated Dungeon Layouts
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I am currently working on randomly generating dungeon layouts from separate instanced static mesh dungeon pieces.

The end goal of this stage of the project is to generate a map layout based on variables such as number of floors, and pieces per floor

This would then be used as a base for a future game project, or potentially distributed on the UE4 asset store.

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