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Programmer
Platform:
Windows PC
Language:
C++
Tools Used:
Unreal, Visual Studio
Team Size:
1 Programmer (myself)
Current Project
Vehicle AI
Randomly Generated Dungeon Layouts

I am currently working on randomly generating dungeon layouts from separate instanced static mesh dungeon pieces.
The end goal of this stage of the project is to generate a map layout based on variables such as number of floors, and pieces per floor
This would then be used as a base for a future game project, or potentially distributed on the UE4 asset store.


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